﻿// <copyright file="GuildCreateErrorDetail.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>

namespace MUnique.OpenMU.GameLogic.Views.Guild
{
    /// <summary>
    /// Guild create error detail code.
    /// </summary>
    public enum GuildCreateErrorDetail : byte
    {
        /// <summary>
        /// No error occured.
        /// </summary>
        None,

        /// <summary>
        /// The guild already exists.
        /// </summary>
        GuildAlreadyExist,
    }
}